Introducing Augments

Official news from the developers of SMASH Monsters

Re: Introducing Augments

Postby civiehoo » Jul 24 2017, 4:05am

Is there a single location where we can see all of the augments that we have, equipped and unequipped?
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Re: Introducing Augments

Postby gingrbrainz » Jul 24 2017, 7:41am

This seems to me a lot like mutagen tbfh
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Re: Introducing Augments

Postby gingrbrainz » Jul 24 2017, 7:41am

This seems to me a lot like mutagen tbfh
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Re: Introducing Augments

Postby Mr-TSherman » Jul 24 2017, 9:58am

So, where's the SMASHING augment I can place on my Ginsu, Mutt and Grimm? 🤓
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Re: Introducing Augments

Postby civiehoo » Jul 24 2017, 12:12pm

Mr-TSherman wrote:So, where's the SMASHING augment I can place on my Ginsu, Mutt and Grimm? 🤓

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Re: Introducing Augments

Postby epicawesome » Jul 24 2017, 3:31pm

Mr-TSherman wrote:So, where's the SMASHING augment I can place on my Ginsu, Mutt and Grimm? 🤓



🏻🏻🏻🏻
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Re: Introducing Augments

Postby DirkMcGirk » Jul 25 2017, 3:10pm

I'm soooo glad I get an extra 3 medals from a raid 🤣 these augments are lame...back to the drawing board you boring unoriginal apes
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Re: Introducing Augments

Postby Wraithlin » Jul 27 2017, 11:18pm

The key chest drop rates are terrible given you get one chest per week.so far I got 2500 slingshots both times, which are literally worthless to me as I will end the event with 40-60k unspent slingshots anyway
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Re: Introducing Augments

Postby Wraithlin » Jul 28 2017, 10:55am

Make that three times. What a joke
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Re: Introducing Augments

Postby civiehoo » Jul 28 2017, 11:19pm

civiehoo wrote:Is there a single location where we can see all of the augments that we have, equipped and unequipped?

Hey ATA, ust wondering about this still... seems like no? If no, is it coming soon?
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